A modular chuck wagon created for real-time game environments. Designed with interchangeable modular parts to customize and vary the wagon’s appearance, 33k tris for the LOD0 with all the part included. The model is can have Rig for movement and steering, since wheels and necessary mechanical components modeled as separate meshes.
A trim sheet and mask-based texturing workflow is used for efficient texture variation and the easy addition of details such as rust, moss, and surface wear.